Tryst is an RTS set in the year 2381. Tryst achieves its quick, action based gameplay through a clever system of upgrades, unique to two distinct races.
Daniel is currently composing an edgy / action based sci-fi score that will fit perfectly within the world of Tryst. Please click below for more information and be sure to check out the recent trailer that Daniel composed for.
Listen to the Main Theme:
War has erupted on the lonely planet of Ishtonia IV. Humans and a sentient, mechanical alien race known as the Zali – former collaborators in the mining and processing of the rare compound, Lohum – now see each other as threats to their continued existence on this planet.
The mysterious Zali move as one while the Humans find themselves fractured in the face of adversity. A group of Rebels led by an enigmatic leader, Aeryn, fights against their governing body known as the Command; and it’s this body that finds that it is fighting on two fronts and slowly losing the ability to hold either.
Enter Stefin, the son of the Command’s Overseer and reluctant participant in an game long set. He wasn’t bred for war but his father insists that he, like all his fore-fathers, ‘has it in him’. Trying to cope with the mounting pressure of being in command and still trying to understand his part in the war, Stefin will soon find that the Ishtonian Wars will bring out more than just the soldier in him.